Shadow Paladins!
First up, a little Shadow Pally fun! Here is the Grade 3 Revealed Earlier in the Month, Revenger, Raging Form Dragon!Revenger, Raging Form Dragon!
<<Shadow Paladin>>
Grade 3 | 11,000 Power
(VG) [LB4] AUTO [Retire three <<Shadow Paladin>> with "Revenger" in their names.] During the close step of a battle in which this unit attacked, you may pay the cost. If you do, choose 1 "Revenger, Raging Storm Dragon" in your hand, and ride it in [STAND] position. Then choose one of your Vanguards, it gains +10000 Power until the end of the turn.
(VG) AUTO [CB1] Whenever this unit attacks, you may the cost, if you do, this unit gains +3000 Power until the end of that battle.
(VG/RG) CONT Lord
Um..THANK YOU! This is the Shadow Paladin we all know and love. Eat my inferior and gain power? Excellent! Which no cost other than eating, a healthy supply of draw triggers may see you doing this multiple times, and the drive checks will definitely help. Not to mention it is a godly combo with THIS bad boy:
Demon World Castle, Zerschlagen
<<Shadow Paladin>>
Grade 3 | 10,000 Power
(RG) AUTO Whenever a Grade 3 <<Shadow Paladin>> is placed on VG, this unit gains +10,000 Power until the end of the turn.
Yep. Correctlu use his skill, and Donnerschalg 2.0 turns into a 20 all by himself, not to mention, you had two drive checks to pile triggers on him. Enjoy!
But we aren't done. Check out these sparkling beauties!
Revenger of Darkness, Mac Lir
It's Your new Perfect Guard....All grown up and looking BUFF!
Black Clothed Revenger, Tarutu
<<Shadow Paladin>>
Grade 2 | 9,000 Power
(AUTO) [CB2] When this unti is placed on VG or RG, and you have a <<Shadow Paladin>> VG, you may pay the cost. If you do, search your deck for up to 1 Grade 1 or less <<Shadow Paladin>> with "Revenger" in its name, and call it into the same column as this unit. Shuffle your deck afterwards.
Yup, tutor your super boosters, or more fodder for Raging Form's Skill! GOOOO PALLYS!
Harbinger Revenger, Claudus
<<Shadow Paladin>>
Grade 0 | 5,000 Power
(AUTO) Foreunner
(RG) (ACT) [CB1 and Put this unit into Soul] If you have a Grade 3 or Greater <<Shadow Paladin>> VG, you may pay the cost. If you do, search your deck for up to 1 "Blaster Dark Revenger" and call it to RG. Shuffle your deck afterwards.
Useful Starter. Free Deck Thinning. Almost. But he combos beautifully with...
Morale Revenger, Dorin
<<Shadow Paladin>>
Grade 1 | 7,000 Power
(RG) (AUTO) When a card named "Blaster Dark Revenger" is placed on VG or RG in the same column as this unit, choose a card in your damage zone, and turn it face up.
So yea...it IS a free deck thin.
Revenger of Malice, Dilan
<<Shadow Paladin>>
Grade 1 | 6,000 Power
(RG) (AUTO) [SoulBlast 1] When this unit Boosts "Revenger, Raging Form Dragon", you may pay the cost. If you do, the boosted unit gains +5000 Power until the end of that battle.
Typical Soublast Super-Booster.
Revenger, Dark Bond Trumpeter
<<Shadow Paladin>>
Grade 1 | 6,000 Power
(AUTO) [CB1] When this unit is placed on VG or RG, you may pay the cost. If you do, search your deck for up 1 Grade 0 with "revenger" in its name, and call it to RG in REST. Shuffle your Deck afterwards.
This card is really interesting. I don't know what to make of it. You can totally run multiple of your starter, because this guy can give you free blow-ups for Raging Form, or give you free Tutors for "Blaster Dark Revenger" by using its skill.
So yea! Revengers guys! Looks like they are packing SERIOUS combo potential, the likes of which we haven't seen since Pale Moon....speaking of which...
Pale Moon
Most of these cards were shown off during the last episode of Cardfight, but for those who don't follow, here we gooooo!
Miracle Pop, Eva
<<Pale Moon>>
Grade 3 | 11,000 Power
(VG) [LB4] (AUTO) When a <<Pale Moon>> rides this unit, it gains +10,000 Power and [(VG) (AUTO) [Choose two Pale Moon RG on your field, and put them into Soul] When this unit attacks a VG, you may pay the cost. If you do, choose two RG in your soul, and call them to separate RG] Until the end of turn.
(VG) (AUTO) When this unit attacks a VG, Soulcharge1, and this unit gains +1000 Power until the end of that Battle.
(VG/RG) CONT Lord
This break ride is possibly my second favorite of any we've seen so far. The only one close is Electric Shaper Dragon for Narukami. The First is Blue Transcore Dragon for Aqua Force. It creates massive advantage for you, since with her skill, you can possibly refill your entire field and get 5 total attacks in. Way broke. Oh, and if you happen to pull Nightmare Doll Alice out to play? I'll let you imagine that fun. Also, this skill has NO COST, so use up those CB!
Nightmare Doll, Chelsea
<<Pale Moon>>
Grade 3 | 10,000 Power
(VG) [LB4] (AUTO) [CB2 and Persona Blast] At the close step of a battle in which this unit attacked a vanguard, you may pay the cost. If you do, choose two <<Pale Moon>> RG in your soul, and call them to separate RG.
(VG) (AUTO) When this unit is boosted by a <<Pale Moon>>, this unit gains +3,000 Power until the end of that battle.
See? You can break ride and then persona blast to fill your entire field. Also, fun fact: This card does NOT have the Lord skill on it...potential mixed clan strategies?
And if Pale Moon didn't make it hard enough to choose your grade 1 lineup, here are some more!
Tightrope Tumbler
<<Pale Moon>>
Grade 1 | 7,000 Power
(AUTO) When this unit is placed on RG, if you have a <<Pale Moon>> VG, you may Soulcharge 2
Um..play it. Play it at 4.
Sadly guys, no news on Luquier Reverse. But, there are two triggers with Silver Thorn in their name, so I can speculate pretty hard that Silver Thorn will be the Archetype for Pale Moon.
Now to the third clan!
Dark Irregular
Okay guys. This is obviously my favorite clan, so I'm glad to spoil these for ya! My first announcement is exactly what I speculated: The Archetype is AMON! Specifically "House of Amon" but they all will work with the boss VG, you might even get a (dare I say it) Crossride! But let's open with the best Breakride ever! (I have to erase my earlier mention up above, because I'm posting them as I receive them, and this guy is so broke!)
King of Masks, Dantalian
<<Dark Irregular>>
Grade 3 | 11,000 Power
(VG) ([LB4] (AUTO) When another <<Dark Irregular>> rides this unit, it gains +10,000 Power until the end of the turn. Then choose up to three <<Dark Irregular>> RG and they gain [(RG) CONT This unit gains +1,000 Power for each <<Dark Irregular>> in soul.] until the end of the turn.
(VG) (AUTO) When this unit attacks a VG, Soulcharge1, and this unit gains +1,000 Power until the end of the turn.
(VG/RG) (CONT) Lord
Read it again. Please. Do it. Because I think my eyes are broken. I GET TO MAKE FOUR FUCKING AMON ON THE FIELD ALL AT ONCE! Amon himself was scary with his 30,000 Power...but now I can choose a whole row, which will suddenly near 50,000 when combined. Game. Set. Match.
Oh, and its Cost-Free. But moving on, let's see what our mini-Amon will look like!
House of Amon, Fate Collector
<<Dark Irregular>>
Grade 0 | 5,000 Power
(AUTO) ForeRunner
(RG) (CONT) When the number of <<Dark Irregular>> in soul is six or more, this unit gains [(RG) (AUTO) [Put this unit into soul] At the close step of a battle in which this unit Boosted a <<Dark Irregular>>, you may pay the cost. If you do, draw a card.]
Note that the boosted attack doesn't need to hit. It just has to boost. So..free card and plus 1 soul?
House of Amon, Fuu Shinrin
<<Dark Irregular>>
Grade 1 | 7,000 Power
&
House of Amon, Lon Shinrin
<<Dark Irregular>>
Grade 2 | 9,000 Power
(RG) (AUTO) When this unit attacks, if you have a VG with "Amon" in its name, this unit gains +3000 Power until the end of that battle.
Bedivere and Kay clones for Dark Irregular, at last!
House of Amon, Hell's Deal
<<Dark Irregular>>
Grade 1 | 7,000 Power
&
House of Amon, Hell's Draw
<<Dark Irregular>>
Grade 2 | 9,000 Power
(AUTO) When this unit is placed on RG, if you have a <<Dark Irregular>> VG, you may Soulcharge 2.
Just like Pale Moon got..only we get two only them!
House of Amon, Vlad Specula
<<Dark Irregular>>
Grade 1 | 6,000 Power
New Perfect Guard. Fun Fact: Dark Irregular is the ONLY clan to completely change perfect guards (new named unit) when adding an Archetype. I expect Pale Moon will do the same, when we see the Silver Thorn PG, but for now, we're unique!
So as you can see, I'm outrageously happy right now. Go DI!
And finally!
Narukami
Guys, I KNEW Dungaree was a good choice! I can officially say it! CROSSSSRIIIIIIIDE!
Demon Dragon Ruler of Heavens, Dungaree "Unlimited"
<<Narukami>>
Grade 3 | 11,000 Power
(VG) [LB4] (AUTO) [CB2, and Bind the Top card of your deck] When this unit attacks a VG, you may pay the cost. If you do, Retire an opponent's front row unit, and this unit gains +2,000 Power for every card in your Bind Zone.
(VG) (CONT) If "Sealed Demon Dragon, Dungaree" is in your soul, this unit gains 2,000 Power.
(VG/RG) (CONT) Lord
Personally, this feels a bit underpowered for a Crossride. I'd have liked something like "And if the number of cards in your Bind zone is four or more, Crit +1." That would've made it a much more playable card. Which is sad, because this is likely to be the last support Dungaree will get.
It DOES combo well with this guy though:
Exorcist Mage, Dan Dan
<<Narukami>>
Grade 0 | 5,000 Power
(AUTO) Forerunner
(RG) (CONT) If you have a <<Narukami>> VG, all your units with "Dungaree" in their name gain [(VG/RG) (AUTO) When this unit is placed on VG or RG, Bind one card from the top of your deck]
A SECOND archetype for Narukami. Wow. We haven't seen any of these "Dungaree" Cards yet, but I imagine we'll get three or four units with Dungaree in their name, so that by time you get to the crossride, you'll have 6-8 cards in Bind so you'll gain massive power. That might be worth a crossride. Right now, I'm not too impressed. I wonder if his skill stacks?
Well, I hope thats enough, you hungry bastards! CARDS FOR EVERYONE!!!!!!!!!
I'm out. And I'd DEFINITELY Ride some of these cards.
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